Fundamental Science Skills
Self-Guided Interactive Learning Modules

Version 1.0 for Windows & Mac

 

 

Fundamental Science Skills is a unique new program that utilizes the computer as an instructional tool to its fullest extent. The program contains interactive learning modules that teach vital skills students need early-on in a physics or physical science course.

Each module presents an interactive self-guided lesson providing virtual one-on-one instruction. Topics include: measurement apparatus used in the lab, graphing skills, interpreting graphs, error analysis, understanding the process by which a scientific model is formulated, and developing an intuitive sense for the magnitude of various physical quantities when powers of 10 are involved.

The topics were selected based upon instructor input of basic skills students were in most need of improving and basic areas where students lacked understanding.

Each learning module is comprised of the following components:
1) Introduction Screen: A thorough introduction to the topic is given so that no prior instruction is necessary.
2) Usage Screen: Students are taught the skills required to meet the learning objective along with information on how to use the interactive simulations.
3) Practice Screen: Students practice with graphic-rich interactive simulations that provide immediate feedback on how well the student is performing. Students are presented with many different practice opportunities allowing as much practice as necessary to master the objective.
4) Exam Screen: The on-screen exam tests if the student fully understands and has mastered the learning objective. The exam is automatically scored with the results shown on-screen along with the option to print-out the results for submitting to the instructor. Exams use randomized data so the instructor can be assured the student's work is not plagiarized.
 

Learning Modules Included:

Measurement Apparatus
• Triple-Beam Balance
• Graduated Cylinder
• Vernier Caliper
• Micrometer
• Meter Stick
 
Graphing Skills
• Graphing Data Points
• Linear Graphs
 
Interpreting Graphs
• Graphs & Inclined Tracks Game
 
Error Analysis
• Mean and Standard Deviation
 
Order of Magnitude (Powers of 10)
• Order of Magnitude: Mass
• Order of Magnitude: Distance
• Order of Magnitude: Speed
 
Formulating a Scientific Model
• Ring Challenge Game

 

Software Screen Image <Click To Enlarge>

Graphs & Inclined Tracks Module:
Presented with graphs of position, velocity, and acceleration plotted against time, students must setup an arrangement of sloping tracks so that a frictionless puck sliding on the tracks will reproduce the motion shown in the graphs. On the Exam screen, students try to obtain their best score by reproducing the motion graphs with as few trial runs as possible!
View Intro, Practice, & Exam Screens

 

Software Screen Image <Click to Enlarge>

Scientific Model/Ring Challenge Module:
Students discover the process of how a scientific theory or model is formulated by means of a game. Rings are suspended from rods inside a sealed box, the location of the rings must be determined by withdrawing the rods. Without ever seeing inside the box, students assemble a ring-configuration model that explains their observations. Upon withdrawing rods in a different order or direction in future trials, students find their model must go through a series of modifications to explain new observations.
View Intro, Practice, & Exam Screens
 

Software Screen Image <Click to Enlarge>

Triple-Beam Balance Module:
Students receive guided practice using a triple-beam balance. While massing various objects, feedback is given as to how well proper procedure is followed when zeroing the balance, using the riders, reading the mass and estimating the final significant digit. Students then proceed to the Exam screen where they’re evaluated on how well they use the balance to mass several objects.
View Intro, Practice, & Exam Screens
 

Software Screen Image <Click to Enlarge>

 

Software Screen Image <Click to Enlarge>

Error Analysis - Mean & Standard Deviation Module:
Students perform an experiment involving pucks being launched across a flat surface. Upon stopping they drop into the nearest bin creating a histogram showing distance traveled. Standard deviation is determined using a graphical method that is both simple and highly visual.
  Linear Graphs Module:
Students gain experience drawing best-fit lines by comparing their line to one that is generated from a least-squares fitting method. The linear equation that represents the data is then determined. Interpolation and extrapolation of data are also performed.
 
 

Software Screen Image <Click to Enlarge>

 
  Order of Magnitude (Distance) Module:
This module is designed to help students attach physical meaning to distances that have wide ranging orders of magnitude, and understand what each power of 10 increase in distance actually represents. Students must determine various distances by going through a process of making initial estimates and then fine tuning their estimates based on feedback they receive.
 

 

  Pricing:   System Requirements:
Single User . . . . . . . . . . . . $229.00
Lab-10 License . . . . . . . . . .$459.00
Lab-30 License . . . . . . . . . .$679.00
Unlimited Site License . . . .$890.00

Unlimited Site License allows an unlimited number of computers to run the software at one site, student take-home privileges are granted with this license only.
  • Windows 98/NT/Me/2000/XP 
  • Mac OS 9, Mac OS X (runs natively on OS X)
  • Software comes on a Windows/Mac cross-platform CD-ROM.

 


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