Comprehensive software library of physics simulations
and labs covering a full year of introductory physics – Mechanics, Waves, Heat, Fluids, Optics, and Electricity & Magnetism.
Adopted by over 1500 schools, Exploration of Physics: Simulation
Library Vol. I has earned the reputation of being the most
comprehensive and in-depth physics simulation software package available!
The 64 highly interactive stand-alone simulations and labs cover a full year of introductory physics – mechanics,
waves, heat, fluids, electricity & magnetism, and optics are all given
extensive treatment. The software program utilizes a simulated lab
approach allowing students to perform in-depth investigations.
Each simulation employs its own powerful engine that accurately recreates the physical world.
Experimental parameters are easily manipulated using an assortment of slider controls; physical behaviors are
brought to life using animated graphics that respond to user input; and physical quantities are displayed using digital readouts, graphs, and histograms. Each simulation
also has a readily accessible detailed student
lab-guide that provides specific direction for carrying out the lab
investigation.
The vast collection of simulations
and labs may be used in a variety of ways: (1) as an instructor lecture aid for demonstration purposes in front of the classroom, (2) for student use as a computer-based lab activity.
Exploration of Physics simulations can be used to introduce a physics concept, or serve nicely to reinforce and extend a lab (involving apparatus) that has already been
performed.
The ready-to-run simulations and highly intuitive interface allows first time users to immediately use the simulations and begin exploring with no preliminary time investment – essentially providing a ready-to-go lab experience.
New Features in version 3.0:
•
15 New Exciting Simulations
•
Higher Screen Resolution - 1024 x 768
•
Runs Natively on Mac OS X
View Additional Screen Images:
Mechanics,
Waves,
Heat
Electricity
& Magnetism,
Optics,
Fluids |

Position, Velocity, Accel Graphs: Having input various accelerations over four separate regions, students link the animated motion to the motion graphs. |